岗位:游戏系统策划 (文字游戏方向) 职位描述 1.能够根据产品和对应的系统定位,产出完善的策划案,并制定核心规则、跟进美 术表现。 2.与文案、美术及程序配合,能够独立跟进系统开发并保证落地。3.管理游戏系统及各模块功能进度,对功能进行验收与测试,保证系统质量。 任职要求 1.熟悉游戏开发流程,拥有 2 年以上游戏系统策划经验,有完整项目经验者为佳; 2.热爱视觉小说和文字类游戏,熟悉 RPG maker 、橙光编辑器、renpy 或其他剧情 类游戏开发软件者优先; 3.有良好的沟通习惯,较强的团队合作能力。 Game System Planning (Word Game Direction) Job Responsibilities: 1. Able to produce complete plans based on product and corresponding system positioning, formulate core rules, and follow up on art performance. 2. Cooperate with copywriters, art and programs to independently follow up system development and ensure implementation. 3. Manage the game system and the functional progress of each module, accept and test the functions to ensure system quality. Job Requirements: 1. Familiar with the game development process, with more than 2 years of experience in game system planning, preferably with complete project experience; 2. Those who love visual novels and text games, and are familiar with RPG maker, Orange Light Editor, renpy or other plot game development software will be given priority; 3. Have good communication habits and strong teamwork skills.