Wrk POST 请求中, 图片转 base64 的工具函数无法调用是怎么回事?

2020-11-16 17:32:35 +08:00
 css3

wrk发起post请求,request body中有一个value要求传入图片的base64编码,网上找了一个图片转base64lua 脚本,导入后,能够把图片转成base64,但wrk无法调用?把函数当成字符串了, 因为body传入的时候,本身就是字符串格式,怀疑把函数直接放进去当成字符串了,尝试把body`进行字符串加变量拼接,也没用,非常的尴尬啊,老哥们帮忙看看

-- post.lua

require("ZZBase64")

local files

local img = "test.jpg"
local file = io.open(img,"rb")

files = file:read("*a")
file:close()

-- print(ZZBase64.encode(files)) 能够打印出正常编码后的值

wrk.method = "POST"
wrk.headers["Content-Type"] = "application/json"
wrk.body = '{
    "data": [
    {
        "image":
        {
            "base64": ZZBase64.encode(files)
        }
    }]
}'

response = function(status, headers, body)
       print(status)
end

-- 接口返回 400, 提示 request 不正确,并且把 request 打印了出来,ZZBase64.encode(files)原样在里边

Ctrl V 的 image to base64 lua

-- ZZBase64.lua


ZZBase64 = {}
local string = string

ZZBase64.__code = {
    'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
    'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
    'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
    'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/',
};
ZZBase64.__decode = {}
for k,v in pairs(ZZBase64.__code) do
    ZZBase64.__decode[string.byte(v,1)] = k - 1
end

function ZZBase64.encode(text)
    local len = string.len(text)
    local left = len % 3
    len = len - left
    local res = {}
    local index  = 1
    for i = 1, len, 3 do
        local a = string.byte(text, i )
        local b = string.byte(text, i + 1)
        local c = string.byte(text, i + 2)
        -- num = a<<16 + b<<8 + c
        local num = a * 65536 + b * 256 + c
        for j = 1, 4 do
            --tmp = num >> ((4 -j) * 6)
            local tmp = math.floor(num / (2 ^ ((4-j) * 6)))
            --curPos = tmp&0x3f
            local curPos = tmp % 64 + 1
            res[index] = ZZBase64.__code[curPos]
            index = index + 1
        end
    end
    
    if left == 1 then
        ZZBase64.__left1(res, index, text, len)
    elseif left == 2 then
        ZZBase64.__left2(res, index, text, len)
    end
    return table.concat(res)
end

function ZZBase64.__left2(res, index, text, len)
    local num1 = string.byte(text, len + 1)
    num1 = num1 * 1024 --lshift 10
    local num2 = string.byte(text, len + 2)
    num2 = num2 * 4 --lshift 2
    local num = num1 + num2
    
    local tmp1 = math.floor(num / 4096) --rShift 12
    local curPos = tmp1 % 64 + 1
    res[index] = ZZBase64.__code[curPos]
    
    local tmp2 = math.floor(num / 64)
    curPos = tmp2 % 64 + 1
    res[index + 1] = ZZBase64.__code[curPos]
    
    curPos = num % 64 + 1
    res[index + 2] = ZZBase64.__code[curPos]
    
    res[index + 3] = "="
end

function ZZBase64.__left1(res, index,text, len)
    local num = string.byte(text, len + 1)
    num = num * 16
    
    tmp = math.floor(num / 64)
    local curPos = tmp % 64 + 1
    res[index ] = ZZBase64.__code[curPos]
    
    curPos = num % 64 + 1
    res[index + 1] = ZZBase64.__code[curPos]
    
    res[index + 2] = "="
    res[index + 3] = "="
end

function ZZBase64.decode(text)
    local len = string.len(text)
    local left = 0
    if string.sub(text, len - 1) == "==" then
        left = 2
        len = len - 4
    elseif string.sub(text, len) == "=" then
        left = 1
        len = len - 4
    end
    
    local res = {}
    local index = 1
    local decode = ZZBase64.__decode
    for i =1, len, 4 do
        local a = decode[string.byte(text,i    )]
        local b = decode[string.byte(text,i + 1)]
        local c = decode[string.byte(text,i + 2)]
        local d = decode[string.byte(text,i + 3)]
        
        --num = a<<18 + b<<12 + c<<6 + d
        local num = a * 262144 + b * 4096 + c * 64 + d
        
        local e = string.char(num % 256)
        num = math.floor(num / 256)
        local f = string.char(num % 256)
        num = math.floor(num / 256)
        res[index ] = string.char(num % 256)
        res[index + 1] = f
        res[index + 2] = e
        index = index + 3
    end
    
    if left == 1 then
        ZZBase64.__decodeLeft1(res, index, text, len)
    elseif left == 2 then
        ZZBase64.__decodeLeft2(res, index, text, len)
    end
    return table.concat(res)
end

function ZZBase64.__decodeLeft1(res, index, text, len)
    local decode = ZZBase64.__decode
    local a = decode[string.byte(text, len + 1)]
    local b = decode[string.byte(text, len + 2)]
    local c = decode[string.byte(text, len + 3)]
    local num = a * 4096 + b * 64 + c
    
    local num1 = math.floor(num / 1024) % 256
    local num2 = math.floor(num / 4) % 256
    res[index] = string.char(num1)
    res[index + 1] = string.char(num2)
end

function ZZBase64.__decodeLeft2(res, index, text, len)
    local decode = ZZBase64.__decode
    local a = decode[string.byte(text, len + 1)]
    local b = decode[string.byte(text, len + 2)]
    local num = a * 64 + b
    num = math.floor(num / 16)
    res[index] = string.char(num)
end

917 次点击
所在节点    程序员
5 条回复
6IbA2bj5ip3tK49j
2020-11-17 00:19:56 +08:00
wrk.body = '{"data":[{"image":{"base64": "'...ZZBase64.encode(files)...'"}}]}'
css3
2020-11-17 09:28:20 +08:00
@xgfan 老哥,也不行呐,报错 attempt to call a string value
css3
2020-11-17 09:32:02 +08:00
6IbA2bj5ip3tK49j
2020-11-17 09:42:50 +08:00
@css3 那可能是我记错了……
css3
2020-11-17 18:48:25 +08:00
@xgfan 😂我也是第一次写 lua,头一次遇到用点拼接的

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