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chih 一直开着的。不过也有副作用,有些页面会花,然后感觉开不开 cpu 占用情况都一样,就像我开头说的那样。
Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Hardware accelerated on all pages
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
disable_framebuffer_cmaa
force_cube_map_positive_x_allocation
init_texture_max_anisotropy
regenerate_struct_names
scalarize_vec_and_mat_constructor_args
Problems Detected
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Linux AMD drivers incorrectly return initial value of 1 for TEXTURE_MAX_ANISOTROPY: 348237
Applied Workarounds: init_texture_max_anisotropy
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Linux AMD drivers handle struct scopes incorrectly: 403957
Applied Workarounds: regenerate_struct_names
Linux ATI drivers crash on binding incomplete cube map texture to FBO: 518889
Applied Workarounds: force_cube_map_positive_x_allocation
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
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zsj950618 可以,但好像还没有核显省电 温度低 , cpu 占用都一样低。