没人看 DeepMind StarCraft II Demonstration 吗?

2019-01-25 01:48:04 +08:00
wanmafeiteng  wanmafeiteng
22090 次点击
所在节点   StarCraft 2  StarCraft 2
52 条回复
tyrealgray
tyrealgray
2019-01-25 06:58:06 +08:00
@goldkeyber TLO 主打的虫族,采访有说他如果是用虫族有很大把握赢
jasonyang9
jasonyang9
2019-01-25 08:51:02 +08:00
请教具体在哪里看的?斗鱼上没找到录播
shylockhg
shylockhg
2019-01-25 09:03:37 +08:00
@alphanow 在线学习?
alphanow
alphanow
2019-01-25 09:19:32 +08:00
@jasonyang9 deepmind 官网有全部 11 场比赛的 replay
jasonyang9
jasonyang9
2019-01-25 09:21:43 +08:00
@alphanow #44 找到了。问题是我没 SC2,囧
Tyanboot
Tyanboot
2019-01-25 12:03:59 +08:00
@alphanow 之前的也不是全图视野吧。TLO 第一个 replay 放完之后给了个 AI 视角演示,可以看到有限制视野和切屏操作。
wanmafeiteng
wanmafeiteng
2019-01-25 12:12:46 +08:00
AI 能不能做到自己假设情况去进行思考🤔
ballshapesdsd
ballshapesdsd
2019-01-25 12:15:10 +08:00
谁能告诉我,为啥楼主的回帖都是高亮的
alphanow
alphanow
2019-01-25 12:30:59 +08:00
@Tyanboot 那个是操作视野,我复制了 Deepmind 的一段 blog 过来
>During the matches against TLO and MaNa, AlphaStar interacted with the StarCraft game engine directly via its raw interface, meaning that it could observe the attributes of its own and its opponent ’ s visible units on the map directly, without having to move the camera - effectively playing with a zoomed out view of the game. In contrast, human players must explicitly manage an "economy of attention" to decide where to focus the camera. However, analysis of AlphaStar ’ s games suggests that it manages an implicit focus of attention. On average, agents “ switched context ” about 30 times per minute, similar to MaNa or TLO.
>
>Additionally, and subsequent to the matches, we developed a second version of AlphaStar. Like human players, this version of AlphaStar chooses when and where to move the camera, its perception is restricted to on-screen information, and action locations are restricted to its viewable region.
nicevar
nicevar
2019-01-25 12:47:23 +08:00
AI 的操作和运营能做到无敌,人类要靠偷鸡才行,过段时间就完全干不过了
wanmafeiteng
wanmafeiteng
2019-01-25 21:03:59 +08:00
@jasonyang9 deempind 官网有录像
AsunaQAQ
AsunaQAQ
2019-02-21 09:40:54 +08:00
当时解说 我注意到的一点就是 打架可以让兵营无歇息亮灯 我记得

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