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br00k 不是逗你,Windows下默认用的是DX11,所以DX11 High=OpenGL Medium,这是两边都用OpenGL High下的测试
Unigine Heaven Benchmark 4.0
FPS:
25.7
Score:
647
Min FPS:
9.5
Max FPS:
47.4
System
Platform:
Darwin 14.1.0 x86_64
CPU model:
Intel(R) Core(TM)2 Quad CPU Q9650 @ 3.00GHz (3778MHz) x4
GPU model:
nVidia GeForce GTX 260 (896MB) x1
Settings
Render:
OpenGL
Mode:
1440x900 fullscreen
Preset
Custom
Quality
High
Tessellation: Disabled
Powered by UNIGINE Engine
Unigine Corp. © 2005-2013
Unigine Heaven Benchmark 4.0
FPS:
26.0
Score:
655
Min FPS:
17.0
Max FPS:
48.1
System
Platform:
Windows 7 (build 7601, Service Pack 1) 64bit
CPU model:
Intel(R) Core(TM)2 Quad CPU Q9650 @ 3.00GHz (3778MHz) x4
GPU model:
NVIDIA GeForce GTX 260 9.18.13.4052 (896MB) x1
Settings
Render:
OpenGL
Mode:
1440x900 fullscreen
Preset
Custom
Quality
High
Tessellation: Disabled
Powered by UNIGINE Engine
Unigine Corp. © 2005-2013
看起来差不多。OS X慢的原因可能是没预热好Shader。