but0n's repos on GitHub
C · 2670 人关注
Avem
🚁 轻量级无人机飞控-[Drone]-[STM32]-[PID]-[BLDC]
TypeScript · 344 人关注
Ashes
WebGL2.0 3D Engine - Global Illumination - RayTracing
C · 62 人关注
stm32_MacOS
 Simple Yet Powerful SDK for stm32f1 💻
JavaScript · 60 人关注
frag3d.js
WebGL shader tools
C · 53 人关注
IrDA-stm32
C++ · 52 人关注
recastCLI.js
CLI tool & Node.js addon to generate navigation mesh
C · 44 人关注
stm32_PID
Cascade PID Control
C · 30 人关注
xd
A little toy to preview a hex dump of a given file, just like xxd
JavaScript · 14 人关注
wasmBoy
A gameboy(z80) emulator via WebAssembly, 3D rendering combined on a glTF model
Go · 5 人关注
gopher-boy
:video_game: A Game Boy emulator written in Go
C · 3 人关注
MPU6050_stm32
Software I2C, Euler angles output
2 人关注
PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
C · 2 人关注
stm32_development_on_linux
2 人关注
vixel
A WebGL voxel path tracer
Vue · 1 人关注
automaton
Animation engine with Timeline GUI for creative coding
C++ · 1 人关注
envtools
Utilities to manipulate spherical images
1 人关注
LearningWebGPU
WebGPU tutorials inspired by LearningWebGL.com. Use both WGSL and GLSL/SPIR-V.
JavaScript · 1 人关注
node-api-cn
Node.js API 中文文档
JavaScript · 1 人关注
PixiTexturePacker
A Spritesheet packing tool written with HTML5 using pixi.js for rendering
JavaScript · 1 人关注
rvo2-js
Reciprocal Collision Avoidance for Real-Time Multi-Agent Simulation (port to Javascript). This is an alpha release of a RVO2 port from the C# version to Javascript, only for research purposes.
Python · 1 人关注
sdfgen
[WIP] Signed distance fields generation on GPUs
C++ · 1 人关注
SHADERed
Lightweight, cross-platform & full-featured shader IDE
C# · 1 人关注
temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
1 人关注
theta
1 人关注
three-raymarcher
Raymarching abstraction for creating simple SDF animations with threejs
1 人关注
Unity-MPipeline
Customized High-Quality Rendering Pipeline in Unity3D
1 人关注
UVChecker-map
A collection of free images what can be used during unwrapping of 3D models
Verilog · 1 人关注
VerilogBoy
A Pi emulating a GameBoy sounds cheap. What about an FPGA?
TypeScript · 1 人关注
webgpu-cluster
Meshlets
0 人关注
aframe
:a: web framework for building virtual reality experiences.
HTML · 0 人关注
AmazingScroll
Scroll
C++ · 0 人关注
apollo
An open autonomous driving platform
Arduino · 0 人关注
Arduino_UAV_Terminal
Arduino UAV control and debug system
0 人关注
armory
3D Engine with Blender Integration
Shell · 0 人关注
babun
Babun - a Windows shell you will love!
TypeScript · 0 人关注
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
0 人关注
bevy
A refreshingly simple data-driven game engine built in Rust
0 人关注
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
0 人关注
but0n
HTML · 0 人关注
but0n.xyz
HTML5&CSS3
C · 0 人关注
c4
C in four functions
JavaScript · 0 人关注
Canvas_Global
Canvas_Global
0 人关注
chinese-programmer-wrong-pronunciation
中国程序员容易发音错误的单词
Arduino · 0 人关注
Colorful_OLED_Arduino
一个彩色OLED屏幕的驱动
Vim script · 0 人关注
config
Java · 0 人关注
cordova-plugin-onestore
a cordova plugin for onestore in-app purchase
C++ · 0 人关注
DeepLearningC
JavaScript · 0 人关注
DOF-lines-renderer
Simulating depth of field with particles on a shader
JavaScript · 0 人关注
ecs.js
Entity–component–system
Emacs Lisp · 0 人关注
emacs-config
My config files
C · 0 人关注
esp-idf-zh
ESP-IDF 中文文档
C · 0 人关注
ffmpeg-libav-tutorial
[WIP] Learn FFmpeg libav the Hard Way
JavaScript · 0 人关注
FunWithWebGL2
Fun with WebGL 2.0 Youtube Tutorial Series
0 人关注
game-programming-patterns
Source repo for the book
C · 0 人关注
gjk.c
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
JavaScript · 0 人关注
glslEditor
Simple WebGL Fragment Shader Editor
0 人关注
glslTexture
Blender addon to create 2D textures from GLSL. It follows the same nomenclature that glslViewer, glslCanvas, glslEditor, ofxShader and PixelSpirit
HTML · 0 人关注
glTF
glTF – Runtime 3D Asset Delivery
0 人关注
gltf-1
A crate for loading glTF 2.0
JavaScript · 0 人关注
gltf-to-usdz
Proof of concept of converting glTF to USDZ for AR Quick Look (iOS 12+).
0 人关注
gltf-viewer
glTF 2.0 Viewer written in Rust
JavaScript · 0 人关注
glTF-WebGL-PBR
Physically-Based Rendering in glTF 2.0 using WebGL
0 人关注
gltfsamples
gltf samples from sketchfab
0 人关注
harmony
A modern 3D/2D game engine that uses wgpu.
0 人关注
HDR_textures
0 人关注
Hilo3d-Playground
Hilo3d Playground
0 人关注
laz-perf
Alternative LAZ implementation for C++ and JavaScript
0 人关注
learnxinyminutes-docs
Code documentation written as code! How novel and totally my idea!
Rust · 0 人关注
learn_rust
C · 0 人关注
Leveling_Surveying_comput
水准测量数据计算程序,Python & C 两个版本
JavaScript · 0 人关注
loaders.gl
Loaders for big data visualization. Website:
Assembly · 0 人关注
LonOS
OS demo
0 人关注
MinimalAtmosphere
A minimal atmospheric scattering implementation for Unity
0 人关注
nori
Nori: an educational ray tracer
Arduino · 0 人关注
OLED_Arduino
Use Arduino to drive OLED
0 人关注
Orca
Esoteric Programming Language
0 人关注
portal2_model
Atlas Maya
0 人关注
ray-tracing-renderer
Real-time path tracing with three.js
C++ · 0 人关注
raytracinginoneweekend
The source for the ebook Ray Tracing in One Weekend by Peter Shirley. This work is in the public domain.
C++ · 0 人关注
recastnavigation
Navigation-mesh Toolset for Games
0 人关注
riscv-rust
RISC-V processor emulator written in Rust+WASM
JavaScript · 0 人关注
rvo2.js
Multi-agent collision avoidance library
0 人关注
sketch2normal
Implementation of "Interactive Sketch-Based Normal Map Generation with Deep Neural Networks"
HTML · 0 人关注
SuperTinyIcons
Under 1KB each! Super Tiny Icons are miniscule SVG versions of your favourite website and app logos
JavaScript · 0 人关注
three
JavaScript · 0 人关注
three.js
JavaScript 3D library.
JavaScript · 0 人关注
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
0 人关注
Tweet2Telegram
Liked Tweets to Telegram
0 人关注
VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
0 人关注
wgpu
Native WebGPU implementation based on gfx-hal
KiCad · 0 人关注
wifi-iot-core-hw
IoT Core hardware combined STM32 + ESP8266
but0n

but0n

V2EX 第 172388 号会员,加入于 2016-05-10 09:51:48 +08:00
Geek&Art
C • Python • JavaScript •HTML • CSS
根据 but0n 的设置,主题列表被隐藏
二手交易 相关的信息,包括已关闭的交易,不会被隐藏
but0n 最近回复了
2022 年 5 月 29 日
回复了 but0n 创建的主题 分享创造 在网页上渲染出 3A 游戏的动态全局光照
@Danswerme 这就有点奇怪了, 麻烦你用浏览器访问这个页面看看两者有没有什么区别: https://webglreport.com/?v=2

估计是 Windows 对贴图尺寸有什么限制吧
2022 年 5 月 29 日
回复了 but0n 创建的主题 分享创造 在网页上渲染出 3A 游戏的动态全局光照
@Danswerme 我用的是 M1 的 Macbook Pro, 你用的什么浏览器? 台式机性能应该比我笔记本强吧
2022 年 5 月 25 日
回复了 but0n 创建的主题 分享创造 在网页上渲染出 3A 游戏的动态全局光照
@kanezeng 没有用 threejs ,引擎是基于 webgl2 的 API 自己写的: https://github.com/but0n/Ashes
2022 年 5 月 25 日
回复了 but0n 创建的主题 分享创造 在网页上渲染出 3A 游戏的动态全局光照
@huguadao 目前只支持 gltf 格式,建筑设计可以直接用 UE5 吧
2020 年 9 月 10 日
回复了 hoythan 创建的主题 JavaScript 前端建筑数据可视化有什么好用的方案推荐吗?
cesium.js
2019 年 5 月 2 日
回复了 fox1955 创建的主题 随想 已辞一个月。
生物钟怎么调的?
想早睡但睡不着
@Mohanson Unity 算吗
2019 年 4 月 24 日
回复了 edwardwo 创建的主题 分享创造 用 React + Rust(WebAssembly 模块)开发的简易图像处理 WebApp
哦,filter 如果用 webgl 会比 2D canvas 快一些,前者是 gpu 逐片元并行计算的
2019 年 4 月 24 日
回复了 edwardwo 创建的主题 分享创造 用 React + Rust(WebAssembly 模块)开发的简易图像处理 WebApp
filter 是用 shader 做的吗?
2019 年 4 月 24 日
回复了 autoxbc 创建的主题 电影 片尾字幕走完有个神秘声音,算不算彩蛋
打铁的声音?
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