darkfall's recent timeline updates
darkfall's repos on GitHub
C# · 202 watchers
MagicaVoxelUnity
Unity3D plugin for MagicaVoxel's vox format.
C++ · 26 watchers
cocos2dx-extensions
My extensions for cocos2d-x
C# · 20 watchers
ShowInEditor
A simple editor inspector enhancement for Unity3D. Support public and non-public properties, fields, methods and also static members.
C# · 15 watchers
DanmakuX
A danmaku (bullet-hell) middleware & editor for Unity3D
C# · 13 watchers
FastColored-TextBox-Unicode
modified FastColored TextBox for better unicode character rendering. Original code by Pavel Torgashov from http://www.codeproject.com/Articles/161871/Fast-Colored-TextBox-for-syntax-highlighting
C++ · 7 watchers
SoraRTTIReflection
a simple c++ reflection implementation
C# · 7 watchers
SteelBattalionUnity
A simple plugin to use the amazing SteelBattalion Controller within Unity3D
Objective-C · 6 watchers
GKAchievementNotification
Game Center styled UI notifications
5 watchers
Hoshizora
C++ · 4 watchers
fakeThunder
fakeThunder是一款OS X下的非官方迅雷离线客户端。
C++ · 4 watchers
jsonguichan
a json parser for guichan
C# · 4 watchers
TileX
Simple tile map editor for Unity 4.3 based on Sprites
Swift · 3 watchers
DistanceField
Simple playground w Swift & Metal
C++ · 3 watchers
Html2Markdown
A simple library that converts 'markdownified' html doc back to markdown
C++ · 2 watchers
id3c
A simple command-line tool for OS X to convert ID3 tag encodings
C · 1 watchers
ArduinoBot
Modified nixBot project for my iPhone and Arduino Bot
Objective-C · 1 watchers
cfxr
[cocoa] Mac port of sfxr
C++ · 1 watchers
Doom3-for-MacOSX-
This is a release that will actually compile on Mac OS X Intel.
C++ · 1 watchers
gac
GPU Accelerated C++ User Interface/Script Engine
C · 1 watchers
glfw
A multi-platform library providing OpenGL, window and input
Objective-C · 1 watchers
IdeaBook
C · 1 watchers
Live-Coder
Live Coder is a realtime GLSL editor/viewer mainly for demosceners.
C++ · 1 watchers
luah
a simple lua c++ helper library
C · 1 watchers
minetest
Minetest-c55, an open source infinite-world block sandbox game with survival and crafting. [also https://github.com/celeron55/minetest_game]
JavaScript · 1 watchers
Mining-the-Social-Web
The official online compendium for Mining the Social Web (O'Reilly, 2011)
C++ · 1 watchers
pficommon
General purpose C++ library for PFI
Python · 1 watchers
PyMinecraft
Minecraft源码阅读与分析
C · 1 watchers
Quake-III-Arena
Quake III Arena GPL Source Release
Python · 1 watchers
scripts
C# · 1 watchers
SpaceEngineers
C++ · 1 watchers
Sprout
C++11 constexpr based Containers, Algorithms, Random numbers, Parsing, Ray tracing, and others.
Objective-C · 1 watchers
twui
A framework for developing interfaces on the Mac.
Objective-C · 1 watchers
UIDevice-with-UniqueIdentifier-for-iOS-5
Brings back the unique identifier support under iOS 5, it uses the device's mac address in combination with the bundle identifier to generate a new hashed unique identifier.
Python · 1 watchers
v2ex
Community running on Google App Engine
C · 1 watchers
w3hostbot
Warcraft III Host Bot
C++ · 0 watchers
avbot
avbot that bridges QQ groups and IRC channels and XMPP rooms
C · 0 watchers
bluez
Clone of mainline BlueZ to implement MIDI over BLE protocol
JavaScript · 0 watchers
capstoneWebsite
HTML · 0 watchers
ephtracy.github.io
C++ · 0 watchers
exlibs
a c++ framework for game development
Objective-C · 0 watchers
GPUImage
An open source iOS framework for GPU-based image and video processing
0 watchers
HeavenlySword
Source Code for Heavenly Sword
0 watchers
MassParticle
VimL · 0 watchers
maximum-awesome
Config files for vim and tmux.
Objective-C · 0 watchers
niaokulapp
niaowo.me
Objective-C · 0 watchers
niaowo
OSX Client for private forum Niaowo
ShaderLab · 0 watchers
TestbedHDRP
Testbed project for Unity HDRP (High Definition Render Pipeline)
0 watchers
unreal_editor_experiment
some experiments with unreal editor plugins & editor modes
darkfall

darkfall

42
V2EX member #14295, joined on 2011-12-06 13:20:56 +08:00
indie/doujin game developer
darkfall's recent replies
依据这个 backtrace,是 usb plug/unplug。查了下应该是 10.12.6 会被修复
Apr 21, 2015
Replied to a topic by tioover iDev 在 OS X 下怎么写新版本的 OpenGL?
头像好萌>3<
Feb 8, 2015
Replied to a topic by yellowV2ex macOS 苹果真是越来越丧心病狂了, Photo
Pre release的东西有明确的用户协议好么, photos就是10.10.3 pre release的东西好么
xb1的主界面UI是脑子进水的设计的. 除了halo这类独占, 跨平台游戏绝不买xb1.
赞行动力
Nov 28, 2013
Replied to a topic by Pascal 程序员 一个成绩还行的初中生想辍学了,求建议
200 / 1300, 还是在初中还真不是什么好成绩. 如果有能力就大量自学, 想必初中的东西也耽误不了多少时间.
在外一个人正被折磨快疯了表示喜欢孤独, 呵呵呵呵
Jun 23, 2013
Replied to a topic by zorceta 程序员 OpenGL的筒子们,你们都用的什么库?
glfw + glew足够了, 再不行也能魔改glfw
现在glfw3的框架改下上移动平台也不难
May 29, 2013
Replied to a topic by zeekp Python 想用Python写个游戏,发布在什么平台好?
想做就做
另外分清楚[做游戏]和[写游戏引擎]是两码事
python的话有Pygame, renpy(用来做gal)等
现成的编辑器有GM, RM, U3D, UNREAL等
现成的基础引擎有一大堆, 看你会什么语言, C#, java, py, js, lua, c/c++随便哪个都有不少
支持LS, 喜欢你的游戏绝不是因为采用了什么技术
greenlight的门槛非常高, indie虽说相对简单但是也不是那么好做的
有时间推荐看看indie game: the movie, the story of Mojang等
开源的游戏或者经典游戏的clone也不少, here is a simple list: http://osgameclones.com/
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